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Unique Bows

Showing all 28 results

    Arborix_inventory_iconArborix_inventory_stats

    Arborix

    Arborix
    Assassin Bow

    Bow
    Physical Damage: (123-143) to (330-355)
    Critical Strike Chance: 6.70%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 62, 212 Dex

    +(15-25)% to Global Critical Strike Multiplier
    Grants Level 30 Dash Skill
    Adds (80-100) to (200-225) Physical Damage
    Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
    (20-30)% increased Attack Speed if you haven't Cast Dash recently
    (100-160)% increased Evasion Rating if you've Cast Dash recently
    (20-30)% increased Movement Speed if you've Cast Dash recently
    Travel Skills other than Dash are Disabled
    Iron Reflexes
    $1.14
    Chin_Sol_inventory_iconChin_Sol_inventory_stats

    Chin Sol

    Chin Sol
    Assassin Bow

    Bow
    Physical Damage: (86-103.2) to (260-312)
    Elemental Damage: 25-50
    Critical Strike Chance: 6.70%
    Attacks per Second: (1.38-1.43)
    Weapon Range: 120
    Requires Level 62, 212 Dex

    +(15-25)% to Global Critical Strike Multiplier
    +(10-20) to Dexterity
    (100-140)% increased Physical Damage
    Adds 25 to 50 Fire Damage
    (10-14)% increased Attack Speed
    50% More Damage with Arrow Hits at Close Range
    Bow Knockback at Close Range
    $1.14
    Darkscorn_inventory_iconDarkscorn_inventory_stats

    Darkscorn

    Darkscorn
    Assassin Bow

    Bow
    Physical Damage: (92.8-113.4) to (248-288)
    Critical Strike Chance: 6.70%
    Attacks per Second: 1.50
    Weapon Range: 120
    Requires Level 62, 212 Dex

    +(15-25)% to Global Critical Strike Multiplier
    (60-80)% increased Physical Damage
    Adds (15-20) to (25-30) Physical Damage
    20% increased Attack Speed
    (15-30)% increased Global Accuracy Rating
    25% of Physical Damage Converted to Chaos Damage
    25% of Physical Damage from Hits taken as Chaos Damage
    20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
    $1.14
    Death's_Harp_inventory_iconDeath's_Harp_inventory_stats

    Death's Harp

    Death's Harp
    Death Bow

    Bow
    Physical Damage: (53.2-57.4) to (138.7-149.65)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: 1.32
    Weapon Range: 120
    Requires Level 32, 107 Dex

    (30-50)% increased Critical Strike Chance
    (90-105)% increased Physical Damage
    10% increased Attack Speed
    +50% to Global Critical Strike Multiplier
    Bow Attacks fire 2 additional Arrows
    $1.14
    Doomfletch_inventory_iconDoomfletch_inventory_stats

    Doomfletch

    Doomfletch
    Royal Bow

    Bow
    Physical Damage: (26-30) to (76-80)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.59-1.65)
    Weapon Range: 120
    Requires Level 28, 95 Dex

    (20-24)% increased Elemental Damage with Attack Skills
    Adds (12-16) to (20-24) Physical Damage
    (10-14)% increased Attack Speed
    60% increased Mana Regeneration Rate
    Gain 100% of Weapon Physical Damage as Extra Damage of each Element
    $1.14
    Hopeshredder_inventory_iconHopeshredder_inventory_stats

    Hopeshredder

    Hopeshredder
    Ranger Bow

    Bow
    Physical Damage: 56-117
    Elemental Damage: (130-150) to (270-300)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.49-1.62)
    Weapon Range: 120
    Requires Level 60, 212 Dex

    Adds (130-150) to (270-300) Cold Damage
    4% increased Movement Speed per Frenzy Charge
    +(400-500) to Accuracy Rating
    (15-25)% increased Attack Speed
    12 to 14 Added Cold Damage per Frenzy Charge
    2% chance to Avoid Elemental Damage from Hits per Frenzy Charge
    0.5% of Attack Damage Leeched as Life per Frenzy Charge
    200 Cold Damage taken per second per Frenzy Charge while moving
    $1.14
    Infractem_inventory_iconInfractem_inventory_stats

    Infractem

    Infractem
    Decimation Bow

    Bow
    Physical Damage: (117.3-142.2) to (258.4-289.8)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 53, 170 Dex

    (30-50)% increased Critical Strike Chance
    +(20-30) to Dexterity
    (70-80)% increased Physical Damage
    Adds (25-35) to (36-45) Physical Damage
    10% increased Movement Speed
    +(350-400) to Accuracy Rating
    Cannot Leech Life
    Arrows Pierce all Targets
    $1.14
    Iron_Commander_inventory_iconIron_Commander_inventory_stats

    Iron Commander

    Iron Commander
    Death Bow

    Bow
    Physical Damage: (36-40) to (89-97)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: (1.37-1.44)
    Weapon Range: 120
    Requires Level 32, 107 Dex

    (30-50)% increased Critical Strike Chance
    Adds (8-12) to (16-24) Physical Damage
    (14-20)% increased Attack Speed
    (14-20)% increased Totem Life
    (14-20)% increased Totem Placement speed
    Siege Ballista has +1 to maximum number of Summoned Totems per 200 Dexterity
    Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
    $1.14
    Lioneye's_Glare_inventory_iconLioneye's_Glare_inventory_stats

    Lioneye's Glare

    Lioneye's Glare
    Imperial Bow

    Bow
    Physical Damage: (100.8-129) to (394.8-453)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.59-1.74)
    Weapon Range: 120
    Requires Level 66, 212 Dex

    (20-24)% increased Elemental Damage with Attack Skills
    (180-200)% increased Physical Damage
    Adds (7-14) to (24-34) Physical Damage
    (10-20)% increased Attack Speed
    +(80-100) to maximum Mana
    Hits can't be Evaded
    Far Shot
    $1.14
    Null's_Inclination_inventory_iconNull's_Inclination_inventory_stats

    Null's Inclination

    Null's Inclination
    Ranger Bow

    Bow
    Physical Damage: 56-117
    Chaos Damage: (50-80) to (130-180)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.39-1.46)
    Weapon Range: 120
    Requires Level 60, 212 Dex, 212 Int

    Adds (50-80) to (130-180) Chaos Damage
    (7-12)% increased Attack Speed
    +(7-11)% to Chaos Resistance
    +212 Intelligence Requirement
    Minions deal 1% increased Damage per 5 Dexterity
    Trigger Socketed Minion Spells on Kill with this Weapon
    Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 Uses
    $1.14
    Nuro's_Harp_inventory_iconNuro's_Harp_inventory_stats

    Nuro's Harp

    Nuro's Harp
    Harbinger Bow

    Bow
    Elemental Damage: (120-140) to (180-210)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: (1.32-1.38)
    Weapon Range: 120
    Requires Level 68, 212 Dex

    (30-50)% increased Critical Strike Chance
    No Physical Damage
    Adds (120-140) to (180-210) Cold Damage
    (10-15)% increased Attack Speed
    (10-30)% increased Light Radius
    15% chance to create Chilled Ground when you Freeze an Enemy
    Create Consecrated Ground when you Shatter an Enemy
    40% increased Effect of Chilled Ground
    $1.14
    Quill_Rain_inventory_iconQuill_Rain_inventory_stats

    Quill Rain

    Quill Rain
    Short Bow

    Bow
    Physical Damage: 12-32
    Critical Strike Chance: 5.00%
    Attacks per Second: 3.00
    Weapon Range: 120
    Requires Level 5, 26 Dex

    +(10-20) to Dexterity
    100% increased Physical Damage
    100% increased Attack Speed
    Grants 2 Mana per Enemy Hit
    (50-100)% increased Projectile Speed
    +(25-50) to Accuracy Rating
    30% less Damage
    $1.14
    Reach_of_the_Council_inventory_iconReach_of_the_Council_inventory_stats

    Reach of the Council

    Reach of the Council
    Spine Bow

    Bow
    Physical Damage: (72-94.5) to (240-306.25)
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.51-1.57)
    Weapon Range: 120
    Requires Level 64, 212 Dex

    Socketed Gems are Supported by Level 20 Greater Volley
    (50-75)% increased Physical Damage
    Adds (10-16) to (45-60) Physical Damage
    (8-12)% increased Attack Speed
    20% reduced Projectile Speed
    Arrows fired from the first firing points always Pierce
    Arrows fired from the second firing points Fork
    Arrows fired from the third firing points Return to you
    Arrows fired from the fourth firing points Chain +2 times
    $1.14
    Infractem_inventory_iconreplica_Infractem_inventory_stats

    Replica Infractem

    Replica Infractem
    Decimation Bow

    Bow
    Physical Damage: (117.3-142.2) to (258.4-289.8)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 53, 170 Dex

    (30-50)% increased Critical Strike Chance
    +(20-30) to Dexterity
    (70-80)% increased Physical Damage
    Adds (25-35) to (36-45) Physical Damage
    10% increased Movement Speed
    +(350-400) to Accuracy Rating
    Cannot Leech Life
    Projectiles from Attacks Fork
    Projectiles from Attacks Fork an additional time
    $1.14
    Iron_Commander_inventory_iconreplica_Iron_Commander_inventory_stats

    Replica Iron Commander

    Replica Iron Commander
    Death Bow

    Bow
    Physical Damage: (36-40) to (89-97)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: (1.37-1.44)
    Weapon Range: 120
    Requires Level 32, 107 Dex

    (30-50)% increased Critical Strike Chance
    Adds (8-12) to (16-24) Physical Damage
    (14-20)% increased Attack Speed
    (14-20)% increased Totem Life
    (14-20)% increased Totem Placement speed
    Shrapnel Ballista has +1 to maximum number of Summoned Totems per 200 Strength
    Adds 1 to 3 Physical Damage to Attacks per 25 Strength
    $1.14
    Quill_Rain_inventory_iconreplica_Quill_Rain_inventory_stats

    Replica Quill Rain

    Replica Quill Rain
    Short Bow

    Bow
    Physical Damage: 12-32
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.88-1.95)
    Weapon Range: 120
    Requires Level 5, 26 Dex

    Socketed Gems are Supported by Level 1 Arrow Nova
    +(10-20) to Dexterity
    100% increased Physical Damage
    (25-30)% increased Attack Speed
    Grants 2 Mana per Enemy Hit
    (50-100)% increased Projectile Speed
    +(25-50) to Accuracy Rating
    $1.14
    Windripper_inventory_iconreplica_Windripper_inventory_stats

    Replica Windripper

    Replica Windripper
    Imperial Bow

    Bow
    Physical Damage: 29-117
    Elemental Damage: (48-60) to (72-90), 1 to (120-150)
    Critical Strike Chance: (6.50%-7.00%)
    Attacks per Second: (1.59-1.67)
    Weapon Range: 120
    Requires Level 66, 212 Dex

    (20-24)% increased Elemental Damage with Attack Skills
    Adds (48-60) to (72-90) Cold Damage
    Adds 1 to (120-150) Lightning Damage
    (10-15)% increased Attack Speed
    (30-40)% increased Critical Strike Chance
    Enemies Frozen by you take 20% increased Damage
    +(90-120) Energy Shield gained on Killing a Shocked Enemy
    $2.33
    Roth's_Reach_inventory_iconRoth's_Reach_inventory_stats

    Roth's Reach

    Roth's Reach
    Recurve Bow

    Bow
    Physical Damage: (24-27) to (72-81)
    Critical Strike Chance: 6.70%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 18, 65 Dex

    +(15-25)% to Global Critical Strike Multiplier
    (60-80)% increased Physical Damage
    Skills Chain +2 times
    30% increased Projectile Speed
    (60-80)% increased Elemental Damage with Attack Skills
    $1.14
    Silverbranch_inventory_iconSilverbranch_inventory_stats

    Silverbranch

    Silverbranch
    Crude Bow

    Bow
    Physical Damage: (9-10) to (23.4-26)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.54
    Weapon Range: 120

    +1 to Level of Socketed Bow Gems
    (80-100)% increased Physical Damage
    10% increased Attack Speed
    Gain 10 Mana per Enemy Killed
    +30 to Accuracy Rating
    $1.14
    Slivertongue_inventory_iconSlivertongue_inventory_stats

    Slivertongue

    Slivertongue
    Harbinger Bow

    Bow
    Physical Damage: (130-145) to (353-373)
    Critical Strike Chance: (6.50%-7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 68, 212 Dex

    (30-50)% increased Critical Strike Chance
    Adds (80-95) to (220-240) Physical Damage
    (150-200)% increased Critical Strike Chance with arrows that Fork
    Arrows Pierce all Targets after Forking
    Arrows that Pierce have +50% to Critical Strike Multiplier
    $1.14
    Storm_Cloud_inventory_iconStorm_Cloud_inventory_stats

    Storm Cloud

    Storm Cloud
    Long Bow

    Bow
    Elemental Damage: 1-85
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.77-1.95)
    Weapon Range: 120
    Requires Level 9, 38 Dex

    No Physical Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    $1.14
    The_Crimson_Storm_inventory_iconreplica_The_Crimson_Storm_inventory_icon

    The Crimson Storm

    The Crimson Storm
    Steelwood Bow

    Bow
    Physical Damage: (92.8-104.4) to (137.6-154.8)
    Critical Strike Chance: (6.88%-7.43%)
    Attacks per Second: 1.40
    Weapon Range: 120
    Requires Level 57, 190 Dex

    6% increased Movement Speed
    (60-80)% increased Physical Damage
    (25-35)% increased Critical Strike Chance
    50% chance to inflict Bleeding on Critical Strike with Attacks
    Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges
    Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies
    50% chance to Maim Enemies on Critical Strike with Attacks

    Veiled Suffix:
    (27-30)% increased Attack Speed while a Rare or Unique Enemy is Nearby
    (26-31)% increased Cast Speed
    15% chance to gain Arcane Surge when you Kill an Enemy
    (36-40)% chance to deal Double Damage while Focused
    +(24-28)% to Chaos Damage over Time Multiplier
    +(54-60)% Critical Strike Multiplier while a Rare or Unique Enemy is Nearby
    (7-8)% increased Damage per Endurance Charge
    (7-8)% increased Damage per Frenzy Charge
    (7-8)% increased Damage per Power Charge
    (12-14)% chance to deal Double Damage
    +(24-28)% to Fire Damage over Time Multiplier
    +(311-350) to Accuracy Rating
    +(25-28) to Strength and Dexterity
    (18-22)% increased Attack Speed
    +(25-28) to Dexterity and Intelligence
    (28-32)% increased Critical Strike Chance
    +(25-28) to Strength and Intelligence
    Minions have (34-38)% increased Attack Speed
    Minions have (34-38)% increased Cast Speed
    +(24-28)% to Physical Damage over Time Multiplier
    Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown
    Spells Triggered this way have 150% more Cost
    $1.14
    The_Gluttonous_Tide_inventory_iconThe_Gluttonous_Tide_inventory_stats

    The Gluttonous Tide

    The Gluttonous Tide
    Citadel Bow

    Bow
    Physical Damage: (79.2-93.6) to (316.8-374.4)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.45-1.50)
    Weapon Range: 120
    Requires Level 58, 185 Dex

    (120-160)% increased Physical Damage
    (16-20)% increased Attack Speed
    Lose all Frenzy Charges on reaching Maximum Frenzy Charges to make the next Bow Attack you perform fire that many additional Arrows
    +(30-50)% Global Critical Strike Multiplier while you have a Frenzy Charge
    (20-40)% chance to gain a Frenzy Charge for each Enemy you hit with a Critical Strike
    $1.14
    Voltaxic_Rift_inventory_iconVoltaxic_Rift_inventory_stats

    Voltaxic Rift

    Voltaxic Rift
    Spine Bow

    Bow
    Physical Damage: 38-115
    Elemental Damage: 1 to (600-750)
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.54-1.61)
    Weapon Range: 120
    Requires Level 64, 212 Dex

    Adds 1 to (600-750) Lightning Damage
    (10-15)% increased Attack Speed
    100% of Lightning Damage Converted to Chaos Damage
    Your Chaos Damage can Shock
    Hits with this Weapon Shock Enemies as though dealing 300% more Damage
    +40% to Maximum Effect of Shock
    $1.14
    Widowhail_inventory_iconWidowhail_inventory_stats

    Widowhail

    Widowhail
    Crude Bow

    Bow
    Physical Damage: 5-13
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.40
    Weapon Range: 120

    (150-250)% increased Bonuses gained from Equipped Quiver
    $1.14
    Windripper_inventory_iconWindripper_inventory_stats

    Windripper Imperial Bow

    Windripper
    Imperial Bow

    Bow
    Physical Damage: 29-117
    Elemental Damage: (48-60) to (72-90), 1 to (120-150)
    Critical Strike Chance: (6.50%-7.00%)
    Attacks per Second: (1.59-1.67)
    Weapon Range: 120
    Requires Level 66, 212 Dex

    (20-24)% increased Elemental Damage with Attack Skills
    Adds (48-60) to (72-90) Cold Damage
    Adds 1 to (120-150) Lightning Damage
    (10-15)% increased Attack Speed
    (30-40)% increased Critical Strike Chance
    15% increased Quantity of Items Dropped by Slain Frozen Enemies
    30% increased Rarity of Items Dropped by Slain Shocked Enemies
    $1.45
    Xoph's_Inception_inventory_iconXoph's_Inception_inventory_stats

    Xoph's Inception

    Xoph's Inception
    Citadel Bow

    Bow
    Physical Damage: (93.6-104.4) to (374.4-417.6)
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 58, 185 Dex

    (160-190)% increased Physical Damage
    Gain (200-300) Life per Ignited Enemy Killed
    Gain 20% of Physical Damage as Extra Fire Damage
    10% chance to Ignite
    Projectiles Pierce all Burning Enemies
    Arrows deal 30 to 50 Added Fire Damage for each time they've Pierced
    $1.14
    Xoph's_Nurture_inventory_iconXoph's_Nurture_inventory_stats

    Xoph's Nurture

    Xoph's Nurture
    Citadel Bow

    Bow
    Physical Damage: (95.4-106.2) to (381.6-424.8)
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 64, 185 Dex
    Socketed Gems are Supported by Level 20 Ignite Proliferation

    (165-195)% increased Physical Damage
    50% of Physical Damage Converted to Fire Damage
    10% chance to Ignite
    Recover (40-60) Life when you Ignite an Enemy
    $1.14
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