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Unique Armour

Showing 129–192 of 465 results

    Elevore_inventory_iconElevore_inventory_stats

    Elevore

    Elevore
    Wolf Pelt

    Evasion: (240-344)
    Requires Level 30, 66 Dex

    +(20-25)% chance to Suppress Spell Damage
    (60-100)% increased Evasion Rating
    (20-25)% chance to Avoid Elemental Ailments
    Recover (100-200) Life when you Suppress Spell Damage
    $2.67
    Emperor's_Vigilance_inventory_iconEmperor's_Vigilance_inventory_stats

    Emperor's Vigilance

    Emperor's Vigilance
    Steel Kite Shield

    Chance to Block: 26%
    Armour: (1606-1837)
    Energy Shield: (330-385)
    Movement Speed: -3%
    Requires Level 46, 60 Str, 60 Int

    (16-22)% Chance to Block Spell Damage
    1000% increased Armour and Energy Shield
    Damage taken from Blocked Hits cannot bypass Energy Shield
    Damage taken from Unblocked hits always bypasses Energy Shield
    Glancing Blows
    $1.65
    Empire's_Grasp_inventory_iconEmpire's_Grasp_inventory_stats

    Empire's Grasp

    Empire's Grasp
    Goliath Gauntlets

    Armour: (574-800)
    Requires Level 53, 77 Str

    Socketed Gems are Supported by Level 10 Knockback
    +(400-600) to Armour
    Knockback direction is reversed
    $1.95
    Entropic_Devastation_inventory_iconEntropic_Devastation_inventory_stats

    Entropic Devastation

    Entropic Devastation
    Assassin's Mitts

    Evasion: (208-307)
    Energy Shield: (42-62)
    Requires Level 58, 45 Dex, 45 Int

    Grants Call of Steel
    (100-150)% increased Evasion and Energy Shield
    (30-50)% increased Effect of Impales inflicted with Spells
    Critical Strikes with Spells inflict Impale
    $1.95
    Esh's_Mirror_inventory_iconEsh's_Mirror_inventory_stats

    Esh's Mirror

    Esh's Mirror
    Vaal Spirit Shield

    Chance to Block: 24%
    Energy Shield: (151-211)
    Movement Speed: -3%
    Requires Level 62, 159 Int

    (5-10)% increased Spell Damage
    +(20-30) to Intelligence
    (170-230)% increased Energy Shield
    +(35-40)% to Lightning Resistance
    Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently
    Shocks you inflict spread to other Enemies within a Radius of 12
    $1.65
    Esh's_Mirror_inventory_iconEsh's_Mirror_inventory_stats

    Esh's Visage

    Esh's Visage
    Vaal Spirit Shield

    Chance to Block: 24%
    Energy Shield: (190-230)
    Movement Speed: -3%
    Requires Level 62, 159 Int

    (5-10)% increased Spell Damage
    (240-260)% increased Energy Shield
    +(70-100) to maximum Life
    +(30-40)% to Lightning Resistance
    +(17-29)% to Chaos Resistance
    Chaos Damage taken does not bypass Energy Shield while not on Low Life
    Reflect Shocks applied to you to all Nearby Enemies
    $1.65
    Esh's_Visage_inventory_iconEsh's_Visage_inventory_stats

    Esh's Visage

    Esh's Visage
    Vaal Spirit Shield

    Chance to Block: 24%
    Energy Shield: (190-230)
    Movement Speed: -3%
    Requires Level 62, 159 Int

    (5-10)% increased Spell Damage
    (240-260)% increased Energy Shield
    +(70-100) to maximum Life
    +(30-40)% to Lightning Resistance
    +(17-29)% to Chaos Resistance
    Chaos Damage taken does not bypass Energy Shield while not on Low Life
    Reflect Shocks applied to you to all Nearby Enemies
    $1.65
    Expedition's_End_inventory_iconExpedition's_End_inventory_stats

    Expedition's End

    Expedition's End
    Sentinel Jacket

    Evasion: (660-925)
    Energy Shield: (134-190)
    Movement Speed: -3%
    Requires Level 59, 86 Dex, 86 Int

    (100-150)% increased Evasion and Energy Shield
    (5-10)% increased maximum Life
    All Damage can Freeze
    Freeze Chilled Enemies as though dealing (50-100)% more Damage
    Nearby Enemies are Chilled
    $2.75
    Eye_of_Malice_inventory_iconEye_of_Malice_inventory_stats

    Eye of Malice

    Eye of Malice
    Callous Mask

    Evasion: (610-822)
    Energy Shield: (125-168)
    Requires Level 45, 51 Dex, 51 Int

    (400-500)% increased Evasion and Energy Shield
    +(20-40)% to Fire Resistance
    +(20-40)% to Cold Resistance
    25% chance to inflict Cold Exposure on Hit
    25% chance to inflict Fire Exposure on Hit
    Nearby Enemies have 50% increased Fire and Cold Resistances
    $2.67
    Ezomyte_Peak_inventory_iconEzomyte_Peak_inventory_stats

    Ezomyte Peak

    Ezomyte Peak
    Iron Hat

    Armour: (84-113)

    (15-20)% increased Area of Effect
    +(75-100) to Armour
    +(25-50) to maximum Life
    Unwavering Stance
    $2.67
    Facebreaker_inventory_iconFacebreaker_inventory_stats

    Facebreaker

    Facebreaker
    Strapped Mitts

    Evasion: (30-39)
    Energy Shield: (7-9)
    Requires Level 16

    +30% to Global Critical Strike Multiplier
    10% reduced Enemy Stun Threshold
    (600-800)% more Physical Damage with Unarmed Melee Attacks
    Extra gore
    $1.95
    Fairgraves'_Tricorne_inventory_iconFairgraves'_Tricorne_inventory_stats

    Fairgraves' Tricorne

    Fairgraves' Tricorne
    Tricorne

    Evasion: (90-117)
    Requires Level 12, 27 Dex

    Adds 15 to 25 Cold Damage to Attacks
    70% increased Evasion Rating
    +(20-30)% to Lightning Resistance
    Cannot be Shocked
    You can be Touched by Tormented Spirits
    $2.67
    Faithguard_inventory_iconFaithguard_inventory_stats

    Faithguard

    Faithguard
    Runic Helm

    Ward: (51-63)
    Requires Level 25, 30 Str, 30 Dex, 30 Int

    +(20-30) to Intelligence
    (25-35)% increased Ward
    (40-60)% faster Restoration of Ward
    (15-25)% increased Light Radius
    Increases and Reductions to Maximum Energy Shield instead apply to Ward
    $2.67
    Faminebind_inventory_iconFaminebind_inventory_stats

    Faminebind

    Requires Level 18

    (12-24)% increased Global Physical Damage
    +(20-30)% to Cold Resistance
    20% increased Projectile Damage
    30% reduced Flask Charges gained
    60% increased Flask Effect Duration
    Deals 50 Chaos Damage per second to nearby Enemies
    $1.95
    Farrul's_Bite_inventory_iconFarrul's_Bite_inventory_stats

    Farrul's Bite

    Farrul's Bite
    Harlequin Mask

    Evasion: (439-592)
    Energy Shield: (89-121)
    Requires Level 57, 64 Dex, 64 Int

    Grants Level 20 Aspect of the Cat Skill
    (180-220)% increased Evasion and Energy Shield
    +(25-35)% to Cold Resistance
    +1% to Critical Strike Chance while affected by Aspect of the Cat
    Critical Strikes have (10-20)% chance to Blind Enemies while you have Cat's Stealth
    (40-50)% increased Damage with Hits and Ailments against Blinded Enemies
    $2.67
    Farrul's_Chase_inventory_iconFarrul's_Chase_inventory_stats

    Farrul's Chase

    Farrul's Chase
    Slink Boots

    Evasion: (516-707)
    Requires Level 69, 120 Dex

    Trigger Level 20 Intimidating Cry when you lose Cat's Stealth
    (110-150)% increased Evasion Rating
    +(50-70) to maximum Life
    20% increased Movement Speed
    (40-50)% chance to Avoid Bleeding
    20% increased Movement Speed while you have Cat's Stealth
    $1.95
    Farrul's_Fur_inventory_iconFarrul's_Fur_inventory_stats

    Farrul's Fur

    Armour: (760-1092)
    Evasion: (954-1372)
    Movement Speed: -3%
    Requires Level 69, 95 Str, 116 Dex

    (100-150)% increased Armour and Evasion
    +(80-100) to maximum Life
    Aspect of the Cat has no Reservation
    +2 seconds to Cat's Stealth Duration
    Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth
    You have Phasing while you have Cat's Stealth
    $1.95
    Farrul's_Pounce_inventory_iconFarrul's_Pounce_inventory_stats

    Farrul's Pounce

    Farrul's Pounce
    Hydrascale Gauntlets

    Armour: (212-292)
    Evasion: (212-292)
    Requires Level 59, 45 Str, 45 Dex

    (100-140)% increased Armour and Evasion
    +(50-70) to maximum Life
    +(400-500) to Accuracy against Bleeding Enemies
    Attacks always inflict Bleeding while you have Cat's Stealth
    (40-50)% increased Damage with Hits and Ailments against Bleeding Enemies
    You have Crimson Dance while you have Cat's Stealth
    $1.95
    Feastbind_inventory_iconFeastbind_inventory_stats

    Feastbind

    Requires Level 11

    (12-24)% increased Global Physical Damage
    Adds 5 to 10 Physical Damage to Attacks
    +(20-40) to maximum Life
    0.2% of Physical Attack Damage Leeched as Life
    50% increased Flask Charges gained during any Flask Effect
    50% increased Mana Regeneration Rate during any Flask Effect
    $1.95
    Fenumus'_Shroud_inventory_iconFenumus'_Shroud_inventory_stats

    Fenumus' Shroud

    Energy Shield: (345-434)
    Movement Speed: -3%
    Requires Level 67, 187 Int

    +(30-40) to Intelligence
    (120-140)% increased Energy Shield
    Regenerate (80-100) Energy Shield per second
    Enemies affected by your Spider's Webs deal 10% reduced Damage
    Enemies affected by your Spider's Webs have -10% to All Resistances
    (50-70)% increased Aspect of the Spider Area of Effect
    $1.95
    Fenumus'_Spinnerets_inventory_iconFenumus'_Spinnerets_inventory_stats

    Fenumus' Spinnerets

    Fenumus' Spinnerets
    Assassin's Boots

    Evasion: (314-417)
    Energy Shield: (65-84)
    Requires Level 63, 62 Dex, 62 Int

    (160-200)% increased Evasion and Energy Shield
    +(20-30)% to Lightning Resistance
    +(17-23)% to Chaos Resistance
    25% increased Movement Speed
    Aspect of the Spider can inflict Spider's Web on Enemies an additional time
    Gain (15-20) Energy Shield for each Enemy you Hit which is affected by a Spider's Web
    (40-50)% increased Aspect of the Spider Debuff Duration
    $1.95
    Fenumus'_Toxins_inventory_iconFenumus'_Toxins_inventory_stats

    Fenumus' Toxins

    Fenumus' Toxins
    Necromancer Circlet

    Energy Shield: (176-224)
    Requires Level 65, 112 Int

    Adds (16-21) to (31-36) Chaos Damage to Spells
    (220-250)% increased Energy Shield
    10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web
    (6-10)% chance to Poison per Power Charge
    (15-20)% increased Damage with Poison per Power Charge
    Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead
    $2.67
    Fenumus'_Weave_inventory_iconFenumus'_Weave_inventory_stats

    Fenumus' Weave

    Fenumus' Weave
    Carnal Mitts

    Evasion: (198-272)
    Energy Shield: (41-56)
    Requires Level 50, 39 Dex, 39 Int

    Grants Level 20 Aspect of the Spider Skill
    (120-170)% increased Evasion and Energy Shield
    +(40-50) to maximum Life
    (6-9)% increased Attack and Cast Speed
    (40-60)% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs
    Adds (8-10) to (13-15) Chaos Damage for each Spider's Web on the Enemy
    $1.95
    Flamesight_inventory_iconFlamesight_inventory_stats

    Flamesight

    Flamesight
    Solaris Circlet

    Energy Shield: (204-258)
    Requires Level 59, 122 Int

    (240-280)% increased Energy Shield
    +(30-40)% to Fire Resistance
    (30-40)% increased Elemental Damage
    (25-50)% chance to Scorch Enemies
    Cannot inflict Ignite
    $2.67
    Flesh_and_Spirit_inventory_iconFlesh_and_Spirit_inventory_stats

    Flesh and Spirit

    Flesh and Spirit
    Ironscale Gauntlets

    Armour: (50-81)
    Evasion: (50-81)
    Requires Level 15

    (6-9)% increased Attack Speed
    (80-120)% increased Armour and Evasion
    Regenerate (3-4) Life per second
    Recover 20% of Life on Rampage
    Kills grant an additional Vaal Soul if you have Rampaged Recently
    Rampage
    $1.95
    Fleshcrafter_inventory_iconFleshcrafter_inventory_stats

    Fleshcrafter

    Energy Shield: (246-367)
    Movement Speed: -3%
    Requires Level 59, 160 Int

    (100-150)% increased Energy Shield
    Minions Convert 2% of their Maximum Life to Maximum Energy
    Shield per 1% Chaos Resistance they have
    Chaos Damage taken does not bypass Minions' Energy Shield
    Minions have (50-100)% faster start of Energy Shield Recharge
    While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances
    $1.95
    Font_of_Thunder_inventory_iconFont_of_Thunder_inventory_stats

    Font of Thunder

    Font of Thunder
    Mirrored Spiked Shield

    Chance to Block: 26%
    Evasion: (755-1044)
    Energy Shield: (155-210)
    Movement Speed: -3%
    Requires Level 66, 85 Dex, 85 Int

    +5% chance to Suppress Spell Damage
    (400-500)% increased Evasion and Energy Shield
    (25-40)% increased Mana Regeneration Rate
    +50% chance to be Shocked
    40% of Cold Damage taken as Lightning Damage
    40% of Fire Damage taken as Lightning Damage
    $1.65
    Forbidden_Shako_inventory_iconForbidden_Shako_inventory_stats

    Forbidden Shako

    Forbidden Shako
    Great Crown

    Armour: (143-161)
    Energy Shield: (29-33)
    Requires Level 68, 59 Str, 59 Int

    Socketed Gems are Supported by Level (1-10)
    Socketed Gems are Supported by Level (25-35)
    +(25-30) to all Attributes
    $2.67
    Foxshade_inventory_iconFoxshade_inventory_stats

    Foxshade

    Evasion: (382-520)
    Movement Speed: -3%
    Requires Level 25, 73 Dex

    +(20-30) to Dexterity
    +1000 to Evasion Rating while on Full Life
    (50-70)% increased Evasion Rating
    30% increased Movement Speed when on Full Life
    Damage of Enemies Hitting you is Unlucky while you are on Full Life
    $1.95
    Fractal_Thoughts_inventory_iconFractal_Thoughts_inventory_stats

    Fractal Thoughts

    Fractal Thoughts
    Vaal Mask

    Evasion: (496-669)
    Energy Shield: (88-120)
    Requires Level 62, 79 Dex, 72 Int

    (140-180)% increased Evasion and Energy Shield
    +(25-40)% to Critical Strike Multiplier if Dexterity is higher than Intelligence
    15% increased Dexterity if Strength is higher than Intelligence
    1% increased Elemental Damage per 10 Dexterity
    +2 to Maximum Life per 10 Intelligence
    $2.67
    Galesight_inventory_iconGalesight_inventory_stats

    Galesight

    Galesight
    Solaris Circlet

    Energy Shield: (204-258)
    Requires Level 59, 122 Int

    (240-280)% increased Energy Shield
    +(30-40)% to Cold Resistance
    (30-40)% increased Elemental Damage
    (25-50)% chance to inflict Brittle
    Cannot inflict Freeze or Chill
    $2.67
    Garb_of_the_Ephemeral_inventory_iconGarb_of_the_Ephemeral_inventory_stats

    Garb of the Ephemeral

    Energy Shield: (322-435)
    Movement Speed: -3%
    Requires Level 56, 600 Str, 752 Int


    (180-230)% increased Energy Shield
    +600 Strength and Intelligence Requirement
    Gain a Divine Charge on Hit
    +10 to maximum Divine Charges
    You gain Divinity for 10 seconds on reaching maximum Divine Charges
    Lose all Divine Charges when you gain Divinity
    Nearby Allies' Action Speed cannot be modified to below base value
    Nearby Enemies cannot deal Critical Strikes
    $1.72
    Garukhan's_Flight_inventory_iconGarukhan's_Flight_inventory_stats

    Garukhan's Flight

    Garukhan's Flight
    Stealth Boots

    Evasion: (880-1113)
    Requires Level 62, 117 Dex

    +(30-40) to Dexterity
    (300-340)% increased Evasion Rating
    30% increased Movement Speed
    Immune to Burning Ground, Shocked Ground and Chilled Ground
    Regenerate 100 Life per second while moving
    +2 to Maximum Life per 10 Dexterity
    $1.95
    Geofri's_Sanctuary_inventory_iconGeofri's_Sanctuary_inventory_stats

    Geofri's Sanctuary

    Armour: (565-757)
    Energy Shield: (183-253)
    Movement Speed: -5%
    Requires Level 64, 90 Str, 105 Int

    (50-75)% increased Armour and Energy Shield
    +(30-40) to maximum Energy Shield
    +(60-70) to maximum Life
    +(14-18)% to all Elemental Resistances
    +2 maximum Energy Shield per 5 Strength
    Zealot's Oath
    $1.95
    Ghostwrithe_inventory_iconGhostwrithe_inventory_stats

    Ghostwrithe

    Energy Shield: (130-238)
    Movement Speed: -3%
    Requires Level 11, 37 Int

    +(100-200) to maximum Energy Shield
    +(50-100) to maximum Life
    +50% to Chaos Resistance
    50% of Maximum Life Converted to Energy Shield
    $1.95
    Giantsbane_inventory_iconGiantsbane_inventory_stats

    Giantsbane

    Giantsbane
    Bronze Gauntlets

    Armour: (138-192)
    Requires Level 23, 36 Str
    +(30-40) to Strength

    Adds (5-8) to (12-16) Physical Damage to Attacks
    (80-100)% increased Armour
    Iron Grip
    10% reduced Attack Speed
    Arrows Pierce 2 additional Targets
    $1.95
    Glimpse_of_Chaos_inventory_iconGlimpse_of_Chaos_inventory_stats

    Glimpse of Chaos

    Glimpse of Chaos
    Vaal Mask

    Evasion: (207-239)
    Energy Shield: (37-43)
    Requires Level 62, 79 Dex, 72 Int

    Can be modified while Corrupted
    (30-40)% increased maximum Life and reduced Fire Resistance
    (30-40)% increased maximum Mana and reduced Cold Resistance
    (30-40)% increased Global maximum Energy Shield and reduced Lightning Resistance
    Chaos Resistance is Zero

    Can roll a special implicit when corrupted:
    Skills fire an additional Projectile
    +1 to Minimum Endurance, Frenzy and Power Charges
    (15-25)% increased Area of Effect
    (10-15)% increased effect of Non-Curse Auras from your Skills
    (8-12)% increased Cooldown Recovery Rate
    (10-15)% increased Effect of your Curses
    (5-7)% increased Quantity of Items found
    Nearby Enemies are Blinded
    Nearby Enemies are Crushed
    Nearby Enemies have Malediction
    (15-25)% increased Skill Effect Duration
    +2 to Level of Socketed Gems
    Socketed Skill Gems get a 80% Cost & Reservation Multiplier
    $2.67
    Gluttony_inventory_iconGluttony_inventory_stats

    Gluttony

    Requires Level 48

    +(25-40) to maximum Life
    +(60-80) to maximum Life
    You have Culling Strike against Cursed Enemies
    Gain (20-28) Life per Cursed Enemy Hit with Attacks
    Gain (10-14) Mana per Cursed Enemy Hit with Attacks
    Take (100-200) Physical Damage when you use a Movement Skill
    You have no Armour or Maximum Energy Shield
    $1.95
    Goldrim_inventory_iconGoldrim_inventory_stats

    Goldrim

    Goldrim
    Leather Cap

    Evasion: (49-77)

    +(30-50) to Evasion Rating
    10% increased Rarity of Items found
    +(30-40)% to all Elemental Resistances
    Reflects 4 Physical Damage to Melee Attackers
    Level Requirement reduced by 100 (Hidden)
    $2.67
    Goldwyrm_inventory_iconGoldwyrm_inventory_stats

    Goldwyrm

    Goldwyrm
    Nubuck Boots

    Evasion: (113-126)
    Requires Level 34, 62 Dex

    60% increased Mana Regeneration Rate
    (14-20)% increased Quantity of Items found
    +(40-50)% to Fire Resistance
    10% increased Movement Speed
    $1.95
    Gorgon's_Gaze_inventory_iconGorgon's_Gaze_inventory_stats

    Gorgon's Gaze

    Gorgon's Gaze
    Regicide Mask

    Evasion: (141-158)
    Energy Shield: (87-112)
    Requires Level 52, 58 Dex, 58 Int

    Grants Level 20 Petrification Statue Skill
    (200-250)% increased Energy Shield
    +(60-80) to maximum Life
    (5-10)% increased Attack and Cast Speed
    5% additional Physical Damage Reduction while moving
    5% reduced Elemental Damage taken while stationary
    $2.67
    Gravebind_inventory_iconGravebind_inventory_stats

    Gravebind

    Gravebind
    Hydrascale Gauntlets

    Armour: (212-305)
    Evasion: (212-305)
    Requires Level 59, 45 Str, 45 Dex

    (100-150)% increased Armour and Evasion
    +(19-29)% to Chaos Resistance
    Gain (15-25) Life per Enemy Killed
    Nearby Enemies Killed by anyone count as being Killed by you instead
    $1.95
    Graven's_Secret_inventory_iconGraven's_Secret_inventory_stats

    Graven's Secret

    Requires Level 68

    (15-25)% increased Stun and Block Recovery
    +(60-70) to maximum Energy Shield
    (16-20)% increased maximum Mana
    +(40-60)% to Lightning Resistance
    +1 to Maximum Power Charges
    Modifiers to Minimum Power Charges instead apply to Minimum Absorption Charges
    Maximum Absorption Charges is equal to Maximum Power Charges
    Gain Absorption Charges instead of Power Charges
    $1.34
    Great_Old_One's_Tentacles_inventory_iconGreat_Old_One's_Tentacles_inventory_stats

    Great Old One's Tentacles

    Great Old One's Tentacles
    Eelskin Gloves

    Evasion: (125-148)
    Requires Level 38, 56 Dex

    Adds (8-12) to (15-20) Physical Damage to Attacks
    +(50-70) to maximum Life
    (10-20)% chance to Impale Enemies on Hit with Attacks
    50% chance for Impales on Enemies you Kill to Reflect Damage to surrounding Enemies
    $1.95
    Great_Old_One's_Ward_inventory_iconGreat_Old_One's_Ward_inventory_stats

    Great Old One's Ward

    Great Old One's Ward
    Corrugated Buckler

    Chance to Block: 27%
    Evasion: (227-272)
    Movement Speed: -3%
    Requires Level 46, 112 Dex

    3% increased Movement Speed
    (8-12)% Chance to Block Spell Damage
    Adds (8-12) to (15-20) Physical Damage to Attacks
    (6-10)% increased Attack Speed
    +(50-70) to maximum Life
    $1.65
    Greed's_Embrace_inventory_iconGreed's_Embrace_inventory_stats

    Greed's Embrace

    Armour: (559-643)
    Movement Speed: -5%
    Requires Level 56, 106 Str

    (10-15)% increased Quantity of Items found
    (30-50)% increased Rarity of Items found
    -10% to Fire Resistance
    +(20-30)% to Cold Resistance
    -20% to Lightning Resistance
    20% reduced Movement Speed
    30% reduced Strength Requirement
    $1.88
    Grip_of_the_Council_inventory_iconGrip_of_the_Council_inventory_stats

    Grip of the Council

    Grip of the Council
    Arcanist Gloves

    Energy Shield: (45-52)
    Requires Level 60, 95 Int

    +30 to Strength
    +(30-50) to maximum Life
    +(20-40)% to Cold Resistance
    Minions have 10% reduced Movement Speed
    Minions have +40% to Cold Resistance
    Minions gain 20% of Physical Damage as Extra Cold Damage
    $1.95
    Gruthkul's_Pelt_inventory_iconGruthkul's_Pelt_inventory_stats

    Gruthkul's Pelt

    Armour: (840-1180)
    Evasion: (840-1180)
    Movement Speed: -3%
    Requires Level 38, 57 Str, 57 Dex

    100% increased Global Physical Damage
    +(240-300) to maximum Life
    (300-400)% increased Armour and Evasion
    Regenerate 10% of Life per second
    15% increased Character Size
    Spell Skills deal no Damage
    Your Spells are disabled
    $1.95
    Haemophilia_inventory_iconHaemophilia_inventory_stats

    Haemophilia

    Haemophilia
    Serpentscale Gauntlets

    Armour: (78-87)
    Evasion: (78-87)
    Requires Level 43, 34 Str, 34 Dex

    +(20-30) to Strength
    25% increased Damage over Time
    Attacks have 25% chance to cause Bleeding
    (25-40)% increased Attack Damage against Bleeding Enemies
    Bleeding Enemies you Kill Explode, dealing 5% of
    their Maximum Life as Physical Damage
    25% reduced Bleeding Duration
    $1.95
    Hale_Negator_inventory_iconHale_Negator_inventory_stats

    Hale Negator (1 Abyssal Sockets)

    Hale Negator
    Mind Cage

    Energy Shield: (73-84)
    Requires Level 65, 138 Int

    Has 1 Abyssal Socket
    (6-8)% increased maximum Life
    +1 to Maximum Spirit Charges per Abyss Jewel affecting you
    Gain a Spirit Charge every second
    You lose all Spirit Charges when taking a Savage Hit
    Recover (2-3)% of Life when you lose a Spirit Charge
    Recover (2-3)% of Energy Shield when you lose a Spirit Charge
    $2.67
    Hale_Negator_inventory_icon2s_Hale_Negator_inventory_stats

    Hale Negator (2 Abyssal Sockets)

    "Hale Negator
    Mind Cage

    Energy Shield: (73-84)
    Requires Level 65, 138 Int

    Has 2 Abyssal Socket
    (6-8)% increased maximum Life
    +1 to Maximum Spirit Charges per Abyss Jewel affecting you
    Gain a Spirit Charge every second
    You lose all Spirit Charges when taking a Savage Hit
    Recover (2-3)% of Life when you lose a Spirit Charge
    Recover (2-3)% of Energy Shield when you lose a Spirit Charge"
    $2.67
    Hand_of_the_Fervent_inventory_iconHand_of_the_Fervent_inventory_stats

    Hand of the Fervent

    Hand of the Fervent
    Zealot Gloves

    Armour: (132-211)
    Energy Shield: (27-43)
    Requires Level 43, 34 Str, 34 Int

    (70-130)% increased Armour and Energy Shield
    +(50-70) to maximum Life
    Gain Sacrificial Zeal when you use a Skill, dealing you 150% of the Skill's Mana Cost as Physical Damage per Second
    Hits Overwhelm (10-15)% of Physical Damage Reduction while you have Sacrificial Zeal
    $1.95
    Hands_of_the_High_Templar_inventory_iconHands_of_the_High_Templar_inventory_stats

    Hands of the High Templar

    Hands of the High Templar
    Crusader Gloves

    Armour: (302-417)
    Energy Shield: (62-84)
    Requires Level 66, 51 Str, 51 Int

    Can be modified while Corrupted
    Can have up to 5 Implicit Modifiers while Item has this Modifier
    (150-200)% increased Armour and Energy Shield
    (7-12)% increased maximum Life
    +(20-30)% to Fire and Lightning Resistances
    $1.95
    Headhunter_inventory_iconHeadhunter_inventory_stats

    Headhunter

    Requires Level 40

    +(25-40) to maximum Life
    +(40-55) to Strength
    +(40-55) to Dexterity
    +(50-60) to maximum Life
    (20-30)% increased Damage with Hits against Rare monsters
    When you Kill a Rare monster, you gain its Modifiers for 60 seconds
    $185.00
    Heatshiver_inventory_iconHeatshiver_inventory_stats

    Heatshiver

    Heatshiver
    Leather Hood

    Evasion: (181-254)
    Requires Level 20, 46 Dex

    (80-100)% increased Evasion Rating
    60% increased Mana Regeneration Rate
    +(20-30)% to Fire Resistance
    +(20-30)% to Cold Resistance
    Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy
    Gain 100% of Cold Damage as Extra Fire Damage against Frozen Enemies
    $2.67
    Heretic's_Veil_inventory_iconHeretic's_Veil_inventory_stats

    Heretic's Veil

    Heretic's Veil
    Deicide Mask

    Evasion: (361-459)
    Energy Shield: (165-218)
    Requires Level 67, 73 Dex, 88 Int

    +2 to Level of Socketed Curse Gems
    Socketed Gems are Supported by Level 22 Blasphemy
    Socketed Curse Gems have 30% increased Reservation Efficiency
    (90-110)% increased Evasion and Energy Shield
    +(40-50) to maximum Energy Shield
    $2.67
    Honourhome_inventory_iconHonourhome_inventory_stats

    Honourhome

    Honourhome
    Soldier Helmet

    Armour: (68-112)
    Energy Shield: (16-27)
    Requires Level 12, 16 Str, 16 Int

    +2 to Level of Socketed Gems
    Adds 1 to 30 Lightning Damage to Spells and Attacks
    (100-150)% increased Armour and Energy Shield
    (10-20)% increased Rarity of Items found
    (10-20)% reduced Mana Cost of Skills
    $2.67
    Hrimnor's_Resolve_inventory_iconHrimnor's_Resolve_inventory_stats

    Hrimnor's Resolve

    Hrimnor's Resolve
    Samnite Helmet

    Armour: (552-715)
    Requires Level 55, 114 Str

    (30-40)% increased Fire Damage
    (100-120)% increased Armour
    +(50-70) to maximum Life
    +30% to Cold Resistance
    100% chance to Avoid being Chilled or Frozen if you have used a Fire Skill Recently
    $2.67
    Hrimsorrow_inventory_iconHrimsorrow_inventory_stats

    Hrimsorrow

    Hrimsorrow
    Goathide Gloves

    Evasion: (72-92)
    Requires Level 9, 17 Dex

    +(20-30) to Strength
    +(40-50) to Evasion Rating
    +(20-30)% to Cold Resistance
    100% of Physical Damage Converted to Cold Damage
    Reflects 100 Cold Damage to Melee Attackers
    $1.95
    Hyperboreus_inventory_iconHyperboreus_inventory_stats

    Hyperboreus

    Requires Level 53

    +(25-40) to maximum Life
    +(30-40)% to Cold Resistance
    Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
    Focus has (30-50)% increased Cooldown Recovery Rate
    (50-70)% increased Damage with Hits and Ailments against Chilled Enemies

    Veiled Suffix
    +(16-20)% to Cold and Chaos Resistances
    +(31-35) to Dexterity and Intelligence
    Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby
    +(16-20)% to Fire and Chaos Resistances
    +(16-20)% to Lightning and Chaos Resistances
    Your Critical Strike Chance is Lucky while Focused
    Focus has (5-8)% increased Cooldown Recovery Rate
    +(31-35) to Strength and Dexterity
    +(31-35) to Strength and Intelligence
    (14-16)% increased Trap Throwing Speed
    $1.95
    Hyrri's_Ire_inventory_iconHyrri's_Ire_inventory_stats

    Hyrri's Ire

    Evasion: (2049-3142)
    Movement Speed: -3%
    Requires Level 65, 197 Dex

    +(40-50) to Dexterity
    (140-220)% increased Evasion Rating
    25% increased Chill Duration on Enemies
    (105-145) to (160-200) Added Cold Damage with Bow Attacks
    +30% chance to Suppress Spell Damage
    $1.95
    Icetomb_inventory_iconIcetomb_inventory_stats

    Icetomb

    Armour: (518-644)
    Energy Shield: (108-135)
    Movement Speed: -5%
    Requires Level 39, 59 Str, 59 Int

    +(30-40) to Strength
    +(30-40) to Intelligence
    (140-160)% increased Armour and Energy Shield
    +(50-75)% to Cold Resistance
    Cannot be Chilled
    20% chance to Freeze Enemies for 1 second when they Hit you
    $1.95
    Immortal_Flesh_inventory_iconImmortal_Flesh_inventory_stats

    Immortal Flesh

    Requires Level 50

    +(25-40) to maximum Life
    +(75-100) to maximum Life
    Regenerate (200-350) Life per second
    Regenerate (8-10) Mana per second
    -(25-15)% to all Elemental Resistances
    -(50-40) Physical Damage taken from Attack Hits
    40% increased Armour while not Ignited, Frozen or Shocked
    $1.95
    Incandescent_Heart_inventory_iconIncandescent_Heart_inventory_stats

    Incandescent Heart

    Armour: (1283-1567)
    Energy Shield: (307-374)
    Movement Speed: -5%
    Requires Level 70, 99 Str, 115 Int

    (220-240)% increased Armour and Energy Shield
    +(80-90) to maximum Life
    (0.8-1)% of Attack Damage Leeched as Life
    Gain (10-20)% of Elemental Damage as Extra Chaos Damage
    25% of Elemental Damage from Hits taken as Chaos Damage
    (20-30)% increased Light Radius
    Light Radius is based on Energy Shield instead of Life
    $1.95
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